

The European team's healer, Hermes' backpack is actually his primary use in battle, although he's fairly well-versed with a machinegun as well. Hermes Continent: Europe Primary Weapon Concern: Machinegun Secondary Weapon Concern: Shotgun Ignore: Skills involving missiles, long-range guns, grenades, et cetera. Concentrating on machinegun and shotgun enhancements will never hurt, of course getting link abilities, evasion bonuses, and the like en route to making her as perfect as possible as well. Equipping one hand with a shotgun, and the other with a machinegun, Elsa will become an unstoppable force who can deliver damage to those with various armor types. Focus on keeping him well-balanced, however, not committing him too deeply towards one weapon or the other.Įlsa Continent: Europe Primary Weapon Concern: Machinegun Secondary Weapon Concern: Shotgun Ignore: Skills involving missiles, long-range guns, grenades, et cetera.Įlsa is the best overall character the European team has, with her well-equipped, fast-moving, well-armored wanzer being able to deliver damage to even the most extreme enemy troops.

Learn shotgun and melee skills, also increasing evasion and the like when you can as well. Leaning towards being strong with a shotgun, melee weapons can also be equipped on Darril, and should be, for when linked to other characters, he makes a powerful retribution character with his melee weapon. Concentrate his upgrades as a pilot to weapon skills applicable to the machinegun and healing first and foremost.ĭarril Continent: South America Primary Weapon Concern: Shotgun Secondary Weapon Concern: Melee Ignore: Skills involving missiles, long-range guns, grenades, et cetera.ĭarril is the Elsa-like character on the South American team, with an overall well-balanced set of skills to learn. With that in mind, it's a good idea to equip one hand with a machinegun, and the other with a shotgun, or a melee weapon is weight allows. However, because of his weight restrictions due to his backpack, which is vital for him to heal, he can usually only pack a machinegun or shotgun. On his own, however, you should have a machinegun equipped on his wanzer, since his inherent pilot skills point towards machinegun enhancements.Ĭhaeffer Continent: South America Primary Weapon Concern: Machinegun Secondary Weapon Concern: Shotgun Ignore: Skills involving missiles, long-range guns, grenades, et cetera.Īcting as the South American team's healing wanzer pilot, Chaeffer will have the option to use any weapon his wanzer can carry as long as weight and power permit it. Hence, he can be in the exact opposite corner of Bosch, and as long as there are enemies within range of Bosch's backpack, he can still shoot a missile or other projectile. They should never be together, however, as Bosch and his backpack allow Zead to shoot missiles theoretically clear across the battlefield, out of range of his normal attacks. Afterall, EP is extremely valuable, and you might not want to waste it on useless upgrades when they aren't needed.īosch Continent: Europe Primary Weapon Concern: Machinegun Secondary Weapon Concern: Shotgun Ignore: Skills involving missiles, long-range guns, grenades, et cetera.īosch is best paired with Zead while on the battle field in their wanzers.

Below is a short list of each pilot in the game, along with what you should concentrate on when upgrading their stats. Combined in the proper way, a well-equipped, smart-equipped wanzer with a slick pilot is unstoppable. Each character, therein, has skills that he or she can learn that helps her wanzer's skills. The characters in the game can be as personalized as the wanzers they drive.
